Elcor

Elcor

The elcor are a Citadel species native to the high-gravity world Dekuuna. They are massive creatures, standing on four muscular legs for increased stability. Elcor move slowly, an evolved response to an environment where a fall can be lethal. This has colored their psychology, making them deliberate and conservative.

Enhanced Durability, Enhanced Strength, Infrasonics (Assign d8, d8, d6)

Infrasonics are below the hearing range of most species. Elcor use them to communicate, but they have the side effect of causing headaches, irritability, anxiety, dizziness and nausea among non-elcor.


SFX: Immovable Object: Spend 1 PP to re-roll any defensive action, adding in Enhanced Strength.
Limit: Slow. Convert Enhanced Strength into a Complication and gain a PP. Recover on Opportunity.
Limit: “Insincere Apology: Your loss is my loss.”. Count 1s and 2s on dice as Opportunities when using an Elcor Power to inflict Social stress or trauma on a non-Elcor.
Gain Business Knack.

Elcor

Mass Effect: Terminus ScottAlvarado